/* 
 * File:   GameDefinitions.h
 * Author: jose
 *
 * Created on 5 de Abril de 2012, 20:19
 */

#ifndef GAMEDEFINITIONS_H
#define	GAMEDEFINITIONS_H

class GameDefinitions {
public:
    GameDefinitions();
    GameDefinitions(const GameDefinitions& orig);
    virtual ~GameDefinitions();
    static const int SCREEN_WIDTH = 1024;
    static const int SCREEN_HEIGHT = 576;
    static const int SCREEN_BPP = 32;
    
private:

};

#endif	/* GAMEDEFINITIONS_H */

